WIP: Add Game Component
- Create Component - Add logic to switch "pages" in component - add "select player" logic
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@ -8,6 +8,7 @@ import {StatsComponent} from './pages/stats/stats.component';
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import {GamenightComponent} from './pages/gamenight/gamenight.component';
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import {HeaderComponent} from './components/header/header.component';
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import {ProfileComponent} from './components/profile/profile.component';
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import { AddGameComponent } from './components/add-game/add-game.component';
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@NgModule({
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declarations: [
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@ -16,7 +17,8 @@ import {ProfileComponent} from './components/profile/profile.component';
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StatsComponent,
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GamenightComponent,
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HeaderComponent,
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ProfileComponent
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ProfileComponent,
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AddGameComponent
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],
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imports: [
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BrowserModule,
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29
src/app/components/add-game/add-game.component.html
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src/app/components/add-game/add-game.component.html
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@ -0,0 +1,29 @@
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<app-header></app-header>
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<div id="add-game">
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<div id="game-infos">
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<!-- The following divs get displayed one after another, kinda wizard-like -->
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<div id="which-players" class="visible-{{this.currentPage === 0}}">
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<div class="active-{{isPlayerActive(player)}}" *ngFor="let player of potentialPlayers" (click)="togglePlayer(player)">{{player.firstName}}</div>
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<p id="player-amount-warn" *ngIf="not4Players()">Illegal amount of players!</p>
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<button (click)="switchToNextPage()">Next</button>
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</div>
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<div id="announcements" class="visible-{{this.currentPage === 1}}">
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</div>
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<div id="player-teams" class="visible-{{this.currentPage === 2}}">
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</div>
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<div id="player-points" class="visible-{{this.currentPage === 3}}">
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</div>
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<div id="which-solo" class="visible-{{this.currentPage === 4}}">
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</div>
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<div id="extra-points" class="visible-{{this.currentPage === 5}}">
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</div>
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</div>
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<div id="scores">
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</div>
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</div>
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33
src/app/components/add-game/add-game.component.scss
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src/app/components/add-game/add-game.component.scss
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@ -0,0 +1,33 @@
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@import '../../../styles';
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#add-game {
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padding-top: $header_height;
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}
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#which-players div {
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padding: 0.3em;
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}
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#which-players div:hover {
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color: $text;
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}
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.active-true {
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color: $active;
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}
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.active-false {
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color: $inactive;
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}
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#player-amount-warn {
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color: $warn;
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}
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.visible-false {
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display: none;
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}
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.visible-true {
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display: inherit;
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}
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23
src/app/components/add-game/add-game.component.spec.ts
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src/app/components/add-game/add-game.component.spec.ts
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@ -0,0 +1,23 @@
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import { ComponentFixture, TestBed } from '@angular/core/testing';
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import { AddGameComponent } from './add-game.component';
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describe('AddGameComponent', () => {
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let component: AddGameComponent;
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let fixture: ComponentFixture<AddGameComponent>;
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beforeEach(async () => {
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await TestBed.configureTestingModule({
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declarations: [ AddGameComponent ]
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})
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.compileComponents();
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fixture = TestBed.createComponent(AddGameComponent);
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component = fixture.componentInstance;
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fixture.detectChanges();
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});
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it('should create', () => {
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expect(component).toBeTruthy();
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});
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});
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src/app/components/add-game/add-game.component.ts
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src/app/components/add-game/add-game.component.ts
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@ -0,0 +1,83 @@
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import {Component, OnInit} from '@angular/core';
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import {Player} from '../../models/doppelkopf/player';
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@Component({
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selector: 'app-add-game',
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templateUrl: './add-game.component.html',
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styleUrls: ['./add-game.component.scss']
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})
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export class AddGameComponent implements OnInit {
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potentialPlayers: Player[] = [];
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actualPlayers: Player[] = [];
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currentPage: number = 0;
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constructor() {
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this.potentialPlayers.push({
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firebonkId: 1,
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uuid: 'abc-def-ghi-j',
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firstName: 'Patrick'
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});
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this.potentialPlayers.push({
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firebonkId: 2,
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uuid: 'abc-def-ghi-k',
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firstName: 'Julian'
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});
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this.potentialPlayers.push({
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firebonkId: 3,
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uuid: 'abc-def-ghi-l',
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firstName: 'Yannick'
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});
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this.potentialPlayers.push({
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firebonkId: 4,
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uuid: 'abc-def-ghi-m',
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firstName: 'Janina'
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});
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this.potentialPlayers.push({
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firebonkId: 5,
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uuid: 'abc-def-ghi-n',
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firstName: 'Moritz'
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});
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this.actualPlayers.push(...this.potentialPlayers.slice(0,4));
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}
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ngOnInit(): void {
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}
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/**
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* Toggles if the given player is should be an active player for the current game
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* @param player The player to toggle the activity for
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*/
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togglePlayer(player: Player): void {
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let index = this.actualPlayers.indexOf(player);
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if(index !== -1){
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this.actualPlayers.splice(index, 1);
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} else {
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this.actualPlayers.push(player);
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}
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}
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/**
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* Checks, if the given player is currently marked as active for this game
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* @param player The player to check the activity status for
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* @returns boolean If the player is active
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*/
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isPlayerActive(player: Player): boolean {
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return this.actualPlayers.indexOf(player) !== -1;
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}
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/**
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* Returns, if the amount of currently active players is greater or less than 4
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*/
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not4Players() {
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return this.actualPlayers.length !== 4;
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}
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/**
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* Switches the entry mask UI to the next page
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*/
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switchToNextPage(): void {
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this.currentPage++;
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}
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}
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@ -33,7 +33,7 @@ export class HeaderComponent implements OnInit {
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return this.user ? this.user.firstName : 'Logged out';
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}
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navigate(path: String): void {
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navigate(path: string): void {
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this.router.navigate([path]);
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}
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@ -35,4 +35,5 @@ export class ProfileComponent implements OnInit {
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}
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}
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// TODO: Close modal also when "escape" is clicked
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}
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@ -1,7 +1,10 @@
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export enum Announcement {
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RE = 0,
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KONTRA = 1,
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NO_NINETY = 2,
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NO_SIXTY = 3,
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NO_THIRTY = 4
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CONTRA = 1,
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RE_NO_NINETY = 2.1,
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CONTRA_NO_NINETY = 2.2,
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RE_NO_SIXTY = 3.1,
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CONTRA_NO_SIXTY = 3.2,
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RE_NO_THIRTY = 4.1,
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CONTRA_NO_THIRTY = 4.2
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}
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@ -4,9 +4,9 @@ export interface Player {
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firebonkId: number;
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uuid: string;
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firstName: string;
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finalCardScore: number;
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gamePoints: number;
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hadMarriage: boolean;
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hadTrumpHandoff: boolean;
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team: Team;
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finalCardScore?: number;
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gamePoints?: number;
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hadMarriage?: boolean;
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hadTrumpHandoff?: boolean;
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team?: Team;
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}
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@ -3,6 +3,9 @@ $primary: #050533;
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$secondary: #0D698B;
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$text: #F2F1E8;
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$accent: #E34234;
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$active: green;
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$inactive: red;
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$warn: orange;
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/* Global vars */
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$header_height: 3em;
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