Added "card scores" page to "add game" component, startet on score calculation

This commit is contained in:
Patrick Müller 2022-09-10 20:41:18 +02:00
parent a9aca1351c
commit 68e35fc5bc
Signed by: Paddy
GPG Key ID: 37ABC11275CAABCE
6 changed files with 145 additions and 18 deletions

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@ -10,6 +10,7 @@ import {HeaderComponent} from './components/header/header.component';
import {ProfileComponent} from './components/profile/profile.component'; import {ProfileComponent} from './components/profile/profile.component';
import {AddGameComponent} from './components/add-game/add-game.component'; import {AddGameComponent} from './components/add-game/add-game.component';
import {MatchHistoryComponent} from './pages/match-history/match-history.component'; import {MatchHistoryComponent} from './pages/match-history/match-history.component';
import {FormsModule} from '@angular/forms';
@NgModule({ @NgModule({
declarations: [ declarations: [
@ -24,7 +25,8 @@ import {MatchHistoryComponent} from './pages/match-history/match-history.compone
], ],
imports: [ imports: [
BrowserModule, BrowserModule,
AppRoutingModule AppRoutingModule,
FormsModule
], ],
providers: [], providers: [],
bootstrap: [AppComponent] bootstrap: [AppComponent]

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@ -23,8 +23,28 @@
<p id="team-warn" *ngIf="!checkValidTeamAssignment()">Illegal game teams!</p> <p id="team-warn" *ngIf="!checkValidTeamAssignment()">Illegal game teams!</p>
<button (click)="switchToNextPage()" [disabled]="!checkValidTeamAssignment()">Next</button> <button (click)="switchToNextPage()" [disabled]="!checkValidTeamAssignment()">Next</button>
</div> </div>
<div id="player-points" class="visible-{{this.currentPage === 3}}"> <div id="player-card-scores" class="visible-{{this.currentPage === 3}}">
<p>Please enter the points that every player has collected:</p>
<table class="point-entry">
<tr>
<td><p>{{this.actualPlayers[0].firstName}}</p></td>
<td><input type="number" [(ngModel)]="this.actualPlayers[0].finalCardScore"/></td>
</tr>
<tr>
<td><p>{{this.actualPlayers[1].firstName}}</p></td>
<td><input type="number" [(ngModel)]="this.actualPlayers[1].finalCardScore"/></td>
</tr>
<tr>
<td><p>{{this.actualPlayers[2].firstName}}</p></td>
<td><input type="number" [(ngModel)]="this.actualPlayers[2].finalCardScore"/></td>
</tr>
<tr>
<td><p>{{this.actualPlayers[3].firstName}}</p></td>
<td><input type="number" [(ngModel)]="this.actualPlayers[3].finalCardScore"/></td>
</tr>
</table>
<p id="score-warn" *ngIf="!totalScoreValid()">Total score doesn't add up!</p>
<button (click)="switchToNextPage()" [disabled]="!totalScoreValid()">Next</button>
</div> </div>
<div id="which-solo" class="visible-{{this.currentPage === 4}}"> <div id="which-solo" class="visible-{{this.currentPage === 4}}">
@ -34,6 +54,8 @@
</div> </div>
</div> </div>
<div id="scores"> <div id="scores">
<p class="team-{{player.team}}" *ngFor="let player of actualPlayers">
{{player.firstName}}: {{calculateCurrentScore(player)}}
</p>
</div> </div>
</div> </div>

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@ -2,6 +2,16 @@
#add-game { #add-game {
padding-top: $header_height; padding-top: $header_height;
display: grid;
grid-template-areas: 'entry entry scores';
}
#game-infos {
grid-area: entry;
}
#scores {
grid-area: scores;
} }
#which-players div { #which-players div {
@ -20,7 +30,7 @@
color: $inactive; color: $inactive;
} }
#player-amount-warn, #announcement-warn, #team-warn { #player-amount-warn, #announcement-warn, #team-warn, #score-warn {
color: $warn; color: $warn;
} }
@ -38,3 +48,15 @@
background-color: $button; background-color: $button;
margin: .5em; margin: .5em;
} }
.team-Re {
background-color: $secondary;
}
.team-Contra {
background-color: $primary;
}
table.point-entry td {
padding: .5em;
}

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@ -30,27 +30,32 @@ export class AddGameComponent implements OnInit {
this.potentialPlayers.push({ this.potentialPlayers.push({
firebonkId: 1, firebonkId: 1,
uuid: 'abc-def-ghi-j', uuid: 'abc-def-ghi-j',
firstName: 'Patrick' firstName: 'Patrick',
team: Team.CONTRA
}); });
this.potentialPlayers.push({ this.potentialPlayers.push({
firebonkId: 2, firebonkId: 2,
uuid: 'abc-def-ghi-k', uuid: 'abc-def-ghi-k',
firstName: 'Julian' firstName: 'Julian',
team: Team.CONTRA
}); });
this.potentialPlayers.push({ this.potentialPlayers.push({
firebonkId: 3, firebonkId: 3,
uuid: 'abc-def-ghi-l', uuid: 'abc-def-ghi-l',
firstName: 'Yannick' firstName: 'Yannick',
team: Team.CONTRA
}); });
this.potentialPlayers.push({ this.potentialPlayers.push({
firebonkId: 4, firebonkId: 4,
uuid: 'abc-def-ghi-m', uuid: 'abc-def-ghi-m',
firstName: 'Janina' firstName: 'Janina',
team: Team.CONTRA
}); });
this.potentialPlayers.push({ this.potentialPlayers.push({
firebonkId: 5, firebonkId: 5,
uuid: 'abc-def-ghi-n', uuid: 'abc-def-ghi-n',
firstName: 'Moritz' firstName: 'Moritz',
team: Team.CONTRA
}); });
this.actualPlayers.push(...this.potentialPlayers.slice(0, 4)); this.actualPlayers.push(...this.potentialPlayers.slice(0, 4));
@ -201,4 +206,80 @@ export class AddGameComponent implements OnInit {
return !(numberOfElderPlayers !== 1 && numberOfElderPlayers !== 2); return !(numberOfElderPlayers !== 1 && numberOfElderPlayers !== 2);
} }
/**
* _____
* / ___/_________ ________ _____
* \__ \/ ___/ __ \/ ___/ _ \/ ___/
* ___/ / /__/ /_/ / / / __(__ )
* /____/\___/\____/_/ \___/____/
*/
/**
* Checks if the sum of all points is exactly 240
*/
totalScoreValid(): boolean {
let totalScore: number = 0;
for (let player of this.actualPlayers) {
totalScore += player.finalCardScore ?? 0;
}
return totalScore === 240;
}
/**
* ______ _____
* / ____/___ _____ ___ ___ / ___/_________ ________
* / / __/ __ `/ __ `__ \/ _ \ \__ \/ ___/ __ \/ ___/ _ \
* / /_/ / /_/ / / / / / / __/ ___/ / /__/ /_/ / / / __/
* \____/\__,_/_/ /_/ /_/\___/ /____/\___/\____/_/ \___/
*/
/**
* Calculates the game points for the given player
* @param player The player to calculate points for
*/
calculateCurrentScore(player: Player): number {
let gameScore: number = 0;
let teamScore = this.getTeamScore(player);
// Won? If so, by how much?
if (teamScore > 210) {
gameScore += 4;
} else if (teamScore > 180) {
gameScore += 3;
} else if (teamScore > 150) {
gameScore += 2;
} else if (teamScore > 120) {
gameScore += 1;
} else if (teamScore < 30) {
gameScore -= 4;
} else if (teamScore < 60) {
gameScore -= 3;
} else if (teamScore < 90) {
gameScore -= 2;
} else {
gameScore -= 1;
}
// TODO Announcements etc
return gameScore;
}
/**
* Calculates the team card score of the given players team
* @param player The player to calculate the teams points for
*/
getTeamScore(player: Player): number {
let totalTeamScore: number = player.finalCardScore ?? 0;
for (let otherPlayer of this.actualPlayers) {
if (otherPlayer !== player && otherPlayer.team === player.team) {
totalTeamScore += otherPlayer.finalCardScore ?? 0;
}
}
return totalTeamScore;
}
} }

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@ -1,4 +1,4 @@
export enum Team { export enum Team {
RE = 0, RE = 'Re',
CONTRA = 1 CONTRA = 'Contra'
} }

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@ -13,7 +13,7 @@ $header_height: 3em;
/* Global defaults */ /* Global defaults */
html, body { html, body {
height: 100%; height: 95%;
background-color: $primary; background-color: $primary;
color: $text; color: $text;
font-family: sans-serif; font-family: sans-serif;