Add text that tells the players exactly why the total points are wrong
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@ -43,8 +43,8 @@
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<td><input type="number" [(ngModel)]="this.actualPlayers[3].finalCardScore"/></td>
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<td><input type="number" [(ngModel)]="this.actualPlayers[3].finalCardScore"/></td>
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</tr>
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</tr>
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</table>
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</table>
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<p id="score-warn" *ngIf="!totalScoreValid()">Total score doesn't add up!</p>
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<p id="score-warn" *ngIf="calculatePointSum() !== 240">Total score doesn't add up ({{getScoreDifferenceText()}})</p>
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<button (click)="switchToNextPage()" [disabled]="!totalScoreValid()">Next</button>
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<button (click)="switchToNextPage()" [disabled]="!calculatePointSum()">Next</button>
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</div>
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</div>
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<div id="which-solo" class="visible-{{this.currentPage === 4}}">
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<div id="which-solo" class="visible-{{this.currentPage === 4}}">
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@ -218,13 +218,27 @@ export class AddGameComponent implements OnInit {
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/**
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/**
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* Checks if the sum of all points is exactly 240
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* Checks if the sum of all points is exactly 240
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*/
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*/
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totalScoreValid(): boolean {
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calculatePointSum(): number {
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let totalScore: number = 0;
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let totalScore: number = 0;
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for (let player of this.actualPlayers) {
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for (let player of this.actualPlayers) {
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totalScore += player.finalCardScore ?? 0;
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totalScore += player.finalCardScore ?? 0;
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}
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}
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return totalScore === 240;
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return totalScore;
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}
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/**
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* Generates a string that explains if the total point sum is too low / too high
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*/
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getScoreDifferenceText(): string {
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let difference = this.calculatePointSum() - 240;
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if(difference > 0) {
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return difference + ' more than expected';
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} else {
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difference *= -1;
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return difference + ' less than expected';
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}
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}
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}
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/**
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/**
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