diff --git a/src/app/components/add-game/add-game.component.ts b/src/app/components/add-game/add-game.component.ts index d8a118e..2ce39ed 100644 --- a/src/app/components/add-game/add-game.component.ts +++ b/src/app/components/add-game/add-game.component.ts @@ -16,6 +16,16 @@ export class AddGameComponent implements OnInit { currentPage: number = 0; constructor() { + this.generateDemoData(); + } + + ngOnInit(): void { + } + + /** + * Generates demo data to test the UI + */ + generateDemoData() { this.potentialPlayers.push({ firebonkId: 1, uuid: 'abc-def-ghi-j', @@ -42,19 +52,32 @@ export class AddGameComponent implements OnInit { firstName: 'Moritz' }); - this.actualPlayers.push(...this.potentialPlayers.slice(0,4)); + this.actualPlayers.push(...this.potentialPlayers.slice(0, 4)); } - ngOnInit(): void { + /** + * Switches the entry mask UI to the next page + */ + switchToNextPage(): void { + this.currentPage++; } + /** + * ____ __ + * / __ \/ /___ ___ _____ __________ + * / /_/ / / __ `/ / / / _ \/ ___/ ___/ + * / ____/ / /_/ / /_/ / __/ / (__ ) + * /_/ /_/\__,_/\__, /\___/_/ /____/ + * /____/ + */ + /** * Toggles if the given player is should be an active player for the current game * @param player The player to toggle the activity for */ togglePlayer(player: Player): void { let index = this.actualPlayers.indexOf(player); - if(index !== -1){ + if (index !== -1) { this.actualPlayers.splice(index, 1); } else { this.actualPlayers.push(player); @@ -78,11 +101,12 @@ export class AddGameComponent implements OnInit { } /** - * Switches the entry mask UI to the next page + * ___ __ + * / | ____ ____ ____ __ ______ ________ ____ ___ ___ ____ / /______ + * / /| | / __ \/ __ \/ __ \/ / / / __ \/ ___/ _ \/ __ `__ \/ _ \/ __ \/ __/ ___/ + * / ___ |/ / / / / / / /_/ / /_/ / / / / /__/ __/ / / / / / __/ / / / /_(__ ) + * /_/ |_/_/ /_/_/ /_/\____/\__,_/_/ /_/\___/\___/_/ /_/ /_/\___/_/ /_/\__/____/ */ - switchToNextPage(): void { - this.currentPage++; - } /** * Toggles the activity status for the given announcement @@ -90,7 +114,7 @@ export class AddGameComponent implements OnInit { */ toggleAnnouncement(announcement: Announcement.Announcement): void { let index = this.selectedAnnouncements.indexOf(announcement); - if(index !== -1){ + if (index !== -1) { this.selectedAnnouncements.splice(index, 1); } else { this.selectedAnnouncements.push(announcement);